Is there a way to prevent the ribbing from happening, but perhaps more important is the question if this "ribbed" model is of lower quality than the original MoI model, or if it just "a visual thing". When I try to increase the number of polygons by subdividing the model in ZBrush, it screws up the model and becomes unworkable (see attachment). (I attached a screenshot of the "ribs" in 2 different colours and B&W.) When I open the same file directly in KeyShot without going through ZBrush, this "ribbing" effect doesn't happen, and the surface is perfectly smooth. However, I've noticed that round surfaces are "faceted" or are showing "ribs" once opened in ZBrush. I'm planning on designing some things in MoI to have them 3D printed, and I can see how on occasion I would take a file from MoI into ZBrush for some further sculpting prior to sending it off for 3D printing. Trial downloads are available from KeyShot's website.Hello all, I did some further testing with a computer running a KeyShot Pro version, and it indeed opens OBJ and STP files with ease. The ZBrush to KeyShot Bridge plug-in by itself, for users who want to bridge ZBrush with their existing KeyShot Pro ($1995) or KeyShot HD ($995) software, is $149.
Note that KeyShot for ZBrush will only work with ZBrush files. Pixologic ZBrush 4R7 is $795, or a free upgrade for existing users. KeyShot for ZBrush, including the bridge plug-in, is set to sell for $349, with an introductory price of $249, for Mac OS X and Windows 32-bit or 64-bit. SubTools, PolyPaint and MatCaps are maintained through the transfer process, and there are no software limits on the output resolution.
The KeyShot for ZBrush workflow includes all of KeyShot's features, including material and lighting presets, the companies said. Image at top of page by Marco Plouffe image above by Cki Vang Artists send updated versions of the ZBrush mesh to KeyShot for rendering with a single click, then continue to work in ZBrush.
The new KeyShot for ZBrush is a standalone renderer that integrates with ZBrush through a new ZBrush to KeyShot bridge plug-in that can be activated inside the newly released ZBrush 4R7. KeyShot creator Luxion and ZBrush maker Pixologic announced a new workflow allowing ZBrush users to render models using KeyShot.